Daniel Gonzalez
Posts
-
Exporting your Application from the Command Line (updated for 7.X)
If you are using a version older than 7.X of Storyboard, then I recommend taking a look at this article instead: https://support.cranksoftware.com/hc/en-us/community/posts/360048148532-Exporting-a-...
-
Performing system calls in Lua
There are many ways to execute system/OS level calls from your Storyboard application. The following demo explores some of these options and provides a small glimpse at how to perform this operatio...
-
[Photoshop] Best Practices when making Gauges and Needles
Depending on your project you might have to create a gauge or even a cluster of gauges. Our designers and developers have had to create many of these over the years and we wanted to share a couple ...
-
Creating Generic Context-Based Animations
At times, developers may find themselves having to create duplicate animations for many identical controls across their application. This can be very time-consuming and result in a bloated project....
-
Change a Table Cell Property Based On a Positional Threshold
Some people wish to have their Table Cells change a certain property based on their position in the visible Table. From most use-cases it tends to be around changing the size of the elements inside...
-
How to trigger a Screen Transition from Lua
There are a couple of ways that a screen transition can be called from a Lua script. However I've found the simplest and most effective way is as follows: The first step is to create a new gde vari...
-
Staging Specific Glyphs For Export
Sometimes customers on resource-constrained platforms encounter an issue where specific glyphs appear to not render when they run their app on hardware. Usually the simplest explanation for this is...
-
Locating the Resource Export Configuration Window
Not to be confused with Storyboard’s Application Export Configurations, the Resource Export Configuration is the dialog used to set certain properties of your project’s resources. In this case the ...
-
How to use multiple fonts in one string
Using multiple fonts in a single string is only possible with the use of rich text. The RichText sample project that ships with Storyboard actually does have an example of this. If you have never i...
-
How to view a 3D model's variables
After importing your 3D model into Storyboard, you will see that it gets converted to an SSG filetype. SSG files are a lightweight conversion of 3D model file-types like FBX and OBJ. At first it ca...