Jamie Villeneuve
Comments
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Hi Bob, The mechanism is just the same for the FreeRTOS platform as you use with Linux if you want to use a named channel but instead of specifying the channel name on the sbengine launcher command...
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Hi Garry, Yup, that was it. Thanks again! Bob
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Hi Bob, It is possible that you have not exported the Resource Header file exactly right when you are generating the sbengine_model.h file. Can you check the 'Bitmap Fonts' option on the Export Con...
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Hi, One thing I notice is that your script isn't setting up the LD_LIBRARY_PATH and SB_PLUGINS environment variables. I imagine this is the problem, you'll need to add runtime's lib path added to L...
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Hello,When speaking of framework bring up I assume you mean how to get the application to target. Storyboard Designer exports a data model of the UI and not code which needs to be compiled. Therefo...
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Hi parthmbhatt, I've taken a look at the .ai file you provided us with and there are a few different elements that cause content to merge when it's exported as a Photoshop file. I have put together...
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Thanks for the illustrator file. I'm going to go take a look at this and post a revised version that should export as a Photoshop file.
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Hi Conroy, I tried separating all the elements into different layers but that just made photoshop fuse everything into the same layer. I'm attaching the illustrator and Photoshop files here. we can...
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Looking at your screenshot from Illustrator you've got 9 items under Main_menu. What should work is if you reorganize those 9 items to be their own dedicated Illustrator top level Layers with no su...
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Hello Phillipv, Storyboard doesn't natively support a drop shadow option within designer however you could achieve this effect by using a second text render extension bound to the same variable. Yo...