Jamie Villeneuve
Articles
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sb.animationResume
sb.animationResume(animationID, data) or sb.animationResume("animation_name") Pause a running animation. If an animationID is used to pause the animation, then it must be the return value from sb....
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Validator Test Points
Validator test points are specialized test actions which produce test artifacts which are later qualified as PASS/FAIL by Storyboard. Capture Screen Capture the full screen. Supports a list of...
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Validator Lua Test Point
Validator Tests can execute Lua function test points. A test author may use the Lua Test point in many number of ways, unit testing, state validation, end-to-end testing. Validator Lua test scrip...
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canvas.fillRect
canvas.fillRect(x1, y1, x2, y2, color) Fill a rectangle defined by the bounding area of x1,y2 to x2,y2 with a specific color. Parameters: x1 The x position of the first corner y...
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sb.animationStop
sb.animationStop(animationID, data) or sb.animationStop("animation_name") Stop an animation. If an animationID is used to stop the animation, then it must be the return value from sb.animationCre...
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canvas.setAlpha
canvas.setAlpha(value) Set the transparency level with which subsequent draw operations should be performed. The default value for alpha is 255 (fully opaque). Parameters: value An int...
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sb.animationTrigger
sb.animationTrigger(animation_id, data) or sb.animationTrigger("animation_name") Trigger an animation to run. If an animation_id is used to trigger the animation, then it must be the return value ...
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Exporting Tests from Designer
Tests can be exported from Storyboard the same way that a gapp file can. This is because in order for the tests to be run, they need to be run with the application. To include tests in an export c...
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canvas.setPixel
canvas.setPixel(x, y, color) Set the pixel value at x, y to the specified color. This is equivalent to drawing a 1x1 filled rectangle. Parameters: x - The x position pixel y - The y po...
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sb.APP_ROOT
sb.APP_ROOT This is a variable that is filled in by the Storyboard Engine to point at the filesystem path for the application's project root directory. This can be used in order to access resource...