Jamie Villeneuve
Articles
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Software Cursor Events
The following events relate to the rendering of the software cursor: gre.swcursor.enable Enables rendering of the software cursor. Data: No data payload gre.swcursor.disable Disa...
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sbio_send_event
int sbio_send_event( sbio_channel_handle_t *handle, const char *event_name, const char *event_fmt, void *event_data, int event_data_size); Sends an event on a channel that ...
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canvas.fillCircle
canvas.fillCircle(x, y, radius, color) Draw a filled circle defined by the center position (x,y), with radius radius, and with the color color. Parameters: x The x position of the...
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sb.animationGetState
sb.animationGetState(name, id) Get the current state of an animation. Possible states are: sb.ANIMATION_STATE_NOT_FOUND - The animation does not exist sb.ANIMATION_STATE_NOT_RUNNING - The ani...
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Adding a Test Action to a Test
Adding a Test Action or Test Point to a test can be done during test recording in the recording panel or to an existing test, from the Test View. The dialog contains two tabs, one for Test Actions...
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canvas.fillEllipse
canvas.fillEllipse(x, y, radius_x, radius_y, rotation, color) Draw a filled ellipse defined by the center position (x,y), with x radius radius_x, y radius radius_y, rotation angle rotation, and wi...
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sb.animationPause
sb.animationPause(animationID, data) or sb.animationPause("animation_name") Pause a running animation. If an animationID is used to pause the animation, then it must be the return value from sb.a...
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Validator Test Actions
Test Actions are processed sequentially in a synchronous fashion. Test Actions are responsible for driving the state of the application during test playback. Event Playback Playback an event c...
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canvas.fillPoly
canvas.fillPoly(xarray, yarray, color) or canvas.fillPoly(xyarray, color) Fill the content of a polygon through the points defined in the xyarray with a specific color. The polygon must be a close...
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sb.animationResume
sb.animationResume(animationID, data) or sb.animationResume("animation_name") Pause a running animation. If an animationID is used to pause the animation, then it must be the return value from sb....