gre.resolve_data_key( key1 [, key2, ...] )
This function allows Lua scripts to resolve Storyboard context variables to a fully qualified name based on the current execution context.
Parameters: key1 ... One or more string arguments containing the variable to resolve. Returns: A table containing the arguments provided on input as keys with the values being the resolved data value. Example:
-- Resolve the application my_var to a fully qualified name local varname = "${app:my_var}" local dv = gre.resolve_data_key(varname) print("Full path for ${app:my_var} is " .. dv[varname])