canvas.setPixel(x, y, color)
Set the pixel value at x, y to the specified color. This is equivalent to drawing a 1x1 filled rectangle.
Parameters: x - The x position pixel y - The y position pixel color - An RGB color value as an integer value
Example:
// Place a red dot on the canvas function RedDot(name) { var canvas = sb.getCanvas(name); var x = canvas.width / 2; var y = canvas.height / 2; canvas.setPixel(x, y, 0xff2244); }