canvas.setAlpha(value)
Set the transparency level with which subsequent draw operations should be performed. The default value for alpha is 255 (fully opaque).
Parameters: value An integer value from 0 (transparent) to 255 (opaque). Values outside this range will be clamped.
Example: // Draw three colored bars with different opacities across the canvas on // an orange background function fillRGB(name) { var canvas = sb.getCanvas(name); var rw = canvas.width / 3; canvas.fill(0xff8000); canvas.setAlpha(50); canvas.fillRect(0, 0, rw, canvas.height, 0xff0000); canvas.setAlpha(150); canvas.fillRect(rw, 0, 2*rw, cavas.height, 0x00ff00); canvas.setAlpha(255); canvas.fillRect(2*rw, 0, 3*rw, canvas.height, 0x0000ff); }