sb.receiveEvent

sb.receiveEvent(channel)

Receive an event from a Storyboard IO channel. This is a blocking call so the UI may become unresponsive when used if it takes a while for the event to be received.

Parameters:
    channel         A Storyboard IO channel to receive the event on.

Returns:
    event           An object containing name, target, format and a data variables from a received event.
Example:

// Receive a Storyboard IO event with data payload x, y, z
var ev = sb.receiveEvent("my_channel");
if(ev != null) {    
    print(ev.name)    
    print(ev.data)
}

//To disconnect from my_channel
sb.greioDisconnect("my_channel", true);
Was this article helpful?
0 out of 0 found this helpful