Corey B
Crank Storyboard Application Developer
Comments
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Ok, version numbers look good. Dang.. if that's how you imported I am stuck. I am not sure what would cause that, but hopefully another team member here has an idea and can comment. I just notice...
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If you are still unable to run the sample or my example, I would suggest creating a standalone example (or just a standalone layer and screen in your current project) where the table is by itself o...
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That is strange about the selection box.. have you accidentally created on offset on your cell template maybe? The table needs to be big enough to show the cells as well. Take a look at this scree...
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Ok, good to know the object notation is working for you. Sorry about leading you astray on that, it seemed like the most likely cause.
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Ok, so the press callback is working now? For the display in Designer, I'm not sure if you are saying you can't see anything? Although any data that is populated at startup by Lua will not be rend...
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Hi Alain, I've replicated your setup and it looks like the issue might be that the callbacks you're specifying are object methods. Currently, for callback actions, we check the global function tab...
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Hi, What kind of effect are you trying to make and what problem are you having? Have you gotten the shader set up and working with the sample but you're not sure what to do to get the effect you...
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Just wanted to note that as of version 6.0, the .so files are already 64-bit, so that step should no longer be necessary if you are using that version or higher. But I've still had to manually cre...
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Hi Paul, When you create a Table in Storyboard, all the table rows in your running application are generated from your template row. Each cell in this row uses a Template. A Template control is m...