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Jamie

  • Total activity 150
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Activity overview

Latest activity by Jamie
  • Jamie created an article,

    Storyboard Demo Images - PIC32MZ

    Experience multi-market demo applications built with Storyboard on your favourite platform. Crank Software demo images showcase Storyboard's design and development capabilities and the application ...

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    • 1 follower
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  • Jamie created an article,

    Measuring Performance

    Using the Storyboard logger plugin it is possible to capture metrics detailing various aspects of a Storyboard applications performance. These metrics include screen, layer and control redraw times...

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  • Jamie created an article,

    Windows Storyboard Simulator Configuration

    Storyboard Designer for Windows provides two different Storyboard Engine runtimes.One for software rendering and the other for OpenGL. Depending on what yourgraphics card supports, you can switch e...

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  • Jamie created an article,

    Storyboard Project Export

    To export an existing SB project from SB Designer: Right click on the project in the Navigator view Select Export Expand General Select Archive File All the files in the project are selected...

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    • 1 follower
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  • Jamie created an article,

    Storyboard Project Import

    To import an existing SB project into SB Designer: Right click in the Navigator view Select Import Expand General Select Existing Projects into Workspace Since the archive is in a zip file, ...

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    • 1 follower
    • 0 comments
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  • Jamie created an article,

    Lua Debugger

    The Storyboard Lua Debugger enables the developer to monitor the flow of execution of the Lua scripts used by the Storyboard application. Using the debugger it is possible to step line by line thro...

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    • 2 followers
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  • Jamie created an article,

    Event Driven Interaction Model

    Storyboard is an entirely event-driven user interface state machine. Events are the basic communication mechanism for triggering activity and passing data in a Storyboard application. Events are n...

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    • 1 follower
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  • Jamie created an article,

    Application Model Hierarchy

    An application is organized as a hierarchy of screens, layers, groups, and controls that are collectively called model elements.     Screens are used to represent contextual visual states of your...

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    • 1 follower
    • 0 comments
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  • Jamie created an article,

    Data Binding for Dynamic Behavior

    Render extensions associated with controls render the content, from text and images to arcs and polygons. Each render extension's behavior is controlled through a set of properties that the user c...

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    • 1 follower
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  • Jamie created an article,

    Lua Executables

    Storyboard includes a few stand-alone Lua executables packaged for the convenience of customers who are working with Storyboard in environments where it is possible to use shell programs to interac...

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    • 1 follower
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