OpenGL ES engine in X11 OS
I am using toradex imx6q apalis board, and I was able to install angstrom-lxde-image which is based on X11 backend. So, also I could use fbdev engine to run our UI program in the OS, but the problem is that its frame rate is about ~5 fps (TOO SLOW!).
With the yocto project, I was able to install console-tdx-image with eglinfo-fb without eglinfo-x11. So, in this case, I was using openGLES engine to run. And it showed a good frame rate.
So, my question is that 1) is there a way to use fbdev with faster framerate? can we accelerate it more (like with vivante gpu)? 2) Is there a way to use opengGL ES engine in the angstrom-lxde-image which is based on X11 backend?
When I try to run the program in angstrom-lxde-image, it says
ERROR [0.245]:Unable to load a renderer
ERROR [0.245]:Unable to Load Manager Plugins: name=/media/sda1/OIS1D_D1/OIS1D_D1.gapp errno=0
Failed to run engine using file: /media/sda1/OIS1D_D1/OIS1D_D1.gapp
Thank you in advance!