While Lua is not typically considered an object-oriented language, it is possible to create “objects or classes” by placing functions and related data into tables. Not only does this boost the productivity of embedded GUI application development through re-usability, improved troubleshooting, and reduced redundancy, but also enables you to create cleaner lines of code for your embedded GUI applications.
During this advanced Storyboard user training session, we discuss how Object-Oriented Lua can improve software-development productivity and shares key tips on how best to incorporate it into your next Storyboard-based GUI application project.