Understanding and accounting for the varying memory optimization requirements of your embedded graphics application is a critical component of the development process. Your choice of system-level memory (heap, stack, static code), and hardware level can not only impact graphics performance, but also compromise the user experience, and thus market success of your embedded UI. Hear Thomas Fletcher, Crank Software's Co-Founder and VP R&D, talk about the different memory optimization options available for those building on MCUs and MPUs, and how to organize memory use for highest performance.