Storyboard Designer for Windows provides two different Storyboard Engine runtimes.
One for software rendering and the other for OpenGL. Depending on what your
graphics card supports, you can switch easily between the two. This tutorial shows you
how to do that.
There are a number of ways to get to the Storyboard Simulator Configuration dialog but the easiest is to
simply click on the following icon in the toolbar.
Create, manage, and run configurations
Next is to select your project on the left and then use the drop down under Storyboard Engine SDK: and select the runtime you want to use. Click Apply and then Run to simulate your Storyboard
application with the new runtime.